Guest on the Sketchnote Army Podcast!
Season 13 Episode 7 dropped today for Mike Rohde’s Sketchnote Army podcast where Mike and I talked design, drawing, sketchnotes, my son’s Pokemon and Mario drawings, and more. What a fun time!
Season 13 Episode 7 dropped today for Mike Rohde’s Sketchnote Army podcast where Mike and I talked design, drawing, sketchnotes, my son’s Pokemon and Mario drawings, and more. What a fun time!
As a working Designer and a dabbling drawer and painter of things, I occasionally get asked about the tools I use. Here is a list of digital and analog tools I have used and some I still use. (Most of links are affiliate links that help to support me.) Digital tools Figma and FigJam Notion …
Working cross-functionally is challenging. Some thoughts I’ve had on the topic.
Note: This was originally published on Medium. Reposting here for archival purposes. I was recently asked the classic question by a prospective student for a class I’m preparing to teach: “Do designers need to code?” For a long time, my answer has been a variation of, “Well, it helps to understand the medium in which you’re working …
What is User Experience (UX)? That’s a big question and a lot of considerably more talented people have tackled this subject much better and more eloquently than I probably can.
Welcome to the new tyHATCH.com! For nearly a decade this site has sat neglected. To my chagrin—and by being active on Twitter, Dribbble, LinkedIn and the like—I haven’t done much with my personal site and it has become extremely long in the tooth. So I’m changing that. The new design is fully responsive, uses lovely …
Fantastic speech by Conan O’Brien. Gem for me is: It is our failure to become our perceived ideal that ultimately defines us and makes us unique. Conan O’Brien
Just posted my slide deck on Slideshare for those of you who came to WebVisions last week. Huge amounts of thanks to Brad Smith for pulling together a great event and all the attendees and presenters I had a chance to meet last week.